Computing
Computing
Mission
To provide students with Computational Thinking skills to participate in a rapidly changing technological environment.
Our Teachers
Ms Patricia Lye (SH/Computing) | |
Computing | CPA |
Mr Alexander Chia (HOD Ed-tech) | Mr Sirajutheen (YH) |
Miss Lee Poh Tin | Ms Nur-Illya Nafiza |
Mrs Leong Wee Choo | Mrs Toh-Liang Kai Poh |
Mr Richard Lim Teow Huat | |
Mr James Koh | |
Key Programmes
Code for Fun for Secondary 1
This programme is a set of hands-on-mind-on lessons that reinforce the learning of STEM concepts in the classroom. The use of M5GO Microcontrollers in learning enables the student to “see, feel, touch, control, and imagine”.
Smart City Project for Secondary 2
In Sec 2, students built on what they have learnt in Sec 1 Joules. Students learnt how to interface micro:bit with sensor:bit and other external input and output devices. The students then apply what they have learnt in creating their smart cities projects.
Enrichment for Students Taking Computer Applications
Secondary 1 students learnt how to code using an intuitive, block-based development environment. In Scratch students control a canvas of sprites using code to create projects ranging from short story animations to games. Implementing these fun projects requires students to put on their thinking caps, and work on logical problems to orchestrate what happens on the screen. Students also picked up coding constructs like loops and variables.
Secondary 2 students gained essential programming skills while engaged in fun activities using Minecraft, a highly popular video game. Microsoft has released an Education Edition which integrates a coding editor that supports block-based programming languages. This makes Minecraft a perfect environment for teaching computational thinking.
Enrichment for Computing students
Students programmed on the micro:bit micro-controller using microPython on the mu Editor. The micro: bit is a programmable microcontroller that serves to introduce coding, electronics, and hands-on digital making. Students created “starry night” simulations on the LED display and various games including Reaction Game, Simon Says and Snap the Dot.
Achievements
National Olympiad in Informatics (NOI) 2023
Lee Ye Ting (S4-D), Okith Nethula Hapuarachchi (S4-D) and Li Ee-Zhe (S4-F) represented school in National Olympiad in Informatics (NOI) Online Qualification Contest and qualified for National Olympiad in Informatics (NOI) 2023 Final Contest.
BBSS X SCOGA Campus Legend Competition 2022
Chow Li Shiuan Alina (S3-E), Htet Aung Hlaing (S3-F), Lim Kai Jie Cayden (S3-F), Leo Kang Jie, Louis (S3-F) and Javier Tan Tze Heng (S3-F) represented the school in the BBSS X SCOGA Campus Legend Competition. They emerged Champion out of 34 schools represented.
Animation and Game Making Competition 2022
Ho Li Shan (S2-E) represented the school in the Animation and Game Making Competition organised by CPDD Computing unit and achieved Platinum which the top three entries out of 82 entries.